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An entertainer entertains a guest crowd

Staff is a feature added in Alpha 3. From the park UI, players click on the Park Management tab to access all the park business operations including the hiring and firing of staff members. To hire a staff you need to click while over the entrance (the part the player did not make). The food and drink premade buildings and shacks as well as all the ride booths already come with personel. In earlier Alpha builds, a pirate would appear when a Pirate themed pre-designed building was placed. With the addition of Staff, this may no longer be the case. 

Hiring staff also means maintaining them. Like staff at any job, they can be happy and excited to work or become moody and irritated and hate their job. Players will need to monitor their employees, train them, adjust pay or if nessessary, fire them. If they are fired, they will leave the park, but not before complaining as they head for the door. Severly unhappy staff may even quit.

To locate a staff member in the park, click on Park Management. Click on the second tab - Staff List. This will bring up a list of all the staff members currently employed, seperated by their job type.

Staff List[]

Players currently have the option to hire Entertainers, Maintenance and Vendor avatars. Here is the different kind of staffs available in the game.

Maintanance[]

  • Janitor
    • The Janitor walks around with a broom, sweeping up trash. The amount needed depends on the amount of pathways, as guests do not appear to be leaving trash anywhere else. Don't forget to put out Recycling Bins !
  • Mechanic
    • The Mechanics job is to repair anything that needs fixing. Rather than replacing a ride, just have the mechanic take a look. 
  • Security Guard
    • The Security Guard's job is simple: catch the vandals and wallet lifters before they leave the park with a few bucks more than what they came in with.

Entertainment[]

Entertainer keeps guest more happy and a good way to distract them from attraction and shop long queues. The entertainer has a lot of different skins to choose from. The base game includes:

The deluxe game version includes:

DLC game includes:

Vendor[]

Vendors are staff that serve quests in shops.

Staff Stats[]

Clicking on a staff avatar will bring up a window with four tabs - Overview, Employment, Training and Statistic. Here, the player can allocate the employee via managing their work task, salary, and training. They can also view their thoughts and status for better management.

The basics of any employee consists of four things: their happiness, their energy, their salary and their training.

Happiness and energy[]

These are the two stats which directly influence an employee’s decision to quit or not. Happiness can be raised by solving their thoughts (shown in the Overview tab) or by giving them a training.

An employee’s thoughts usually show how much they think about their workload, whether it is high or low. They are most happy when the workload reflects their salary. To balance this, player can change the number of employees or change the employee salary.

Training is a way to increase happiness, but doing so also increases salary expectations.

In scenarios where employees need rest, an energy stat will shows up. As the employee works, they consume their energy. When their energy is low, an employee will go to the nearest available Staff Building and refill energy there.

Salary[]

Salary is an important stat because it directly affects the player’s income. Balancing salaries also increases an employee’s happiness. The default salary of each type of staff can be found at their pages respectively.

Training[]

Training shows an employee’s current training level and how productive they are. Training an employee gives an instant boost to their happiness; however, it also increases their salary expectations.

Training costs money and takes time. An employee who has received training recently cannot be trained again because of a cool down period. The training cost for each type of staff can be found at each of their pages.

Staff Building[]

Planet Coaster - Staff Building

Staff now have their own building to take a break in. Having these available will help with staff happiness and statistics. Player can also give employee addition perks with a cost.

Make sure to build a few of them in your park if your park is big or having too many employees. An employee can have at most one type of perk.

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